A Prequel to The Guild Saga Series
The Daughter of Geth
“I am, Morning Toill, the daughter of, Geth—the last of his powerful children. Today the Thieves Guild pilot will come to see me, just as I have dreamed--my dreams are always true. He is the one they will call Lazarus, but he will not accept it when I tell him so. The tale of Thad Cochran begins here with me, and I will show him what is coming. A bloodthirsty one he will one day be, and not even his love for Maggie Thorn will keep him forever on the path of peace. One day soon, the Thieves Guild pilot will face his destiny…at a faraway place called, the North Ridge. There the avenger will confront the dreamer, and only the spirits know which one will prevail.”
Genre: Science Fiction, Action/Adventure
Pages: 67, Novella
Other Books in THE GUILD SERIES:
Book One of The Guild Saga
For Earthers dwelling in Guild space, it is a one-hundred year journey back to Earth. An unimaginable voyage, until now.
When Guild commander and crack pilot, Thad Cochran boards the shuttle destined for the casinos of Timmerus, finding a way back to Earth is not on his radar. He wants the five-percent finder's fee the Guild is offering for a black box held by the lizard-like Yazz. Thad has a dream: With the loot he will get for stealing the Wonk Decelerator, he can buy a ranch on Beta Prime.
But things begin to fall apart for him in the dark caverns of Timmerus, and Thad must reconsider his priorities in life. Has he discovered a cause greater than his dream? Are there actually more important things to life than money and his dream? What about the woman who is waiting for him? What about freedom in the galaxy? And what about his discovery, fashioned by the gnarled hands of a brilliant, old Yazz, that could change everything?
Thad Cochran has a choice to make. He can fulfill his quest, escape with his life and be rich. Or he can fly with the Wonks ... one more time.
Book Two of The Guild Saga
The destinies of two men depend on Maggie Thorn. One is dying and the other is dead...or is he?
Captain Maggie Thorn is on a formal Guild mission, supposedly to kidnap the yazz scientist, Gravian Endrenicus, and return him to Thandimone. But she also has a personal score to settle with the lizard-like inhabitants of Timmerus. She intends to make the yazz pay for what they did to Thad Cochran—the one the yazz call the Thieves Guild pilot. The man she loves.
Supreme Fleet Commander, Admiral Geoff Grangore knows of only one man who could get Maggie to Timmerus and back while traitorous eyes are watching. That man is an old drunk who lives deep in the Thandimonean wilderness with his pet Eno, Snot. Benjamin Bale is suicidal and cantankerous, and Maggie can’t stand him—at first.
Bale is a dead man. At least, that’s what everyone was told. But this dead man has a final mission to perform. The greatest star pilot in the galaxy has a chance to redeem himself and make right a great wrong. A wrong which he can never forgive or forget. A wrong that cost him everything.
Book Three of The Guild Saga
The Bashtier call Wonk space, Eerindark—The Place of the Dead—and Thad Cochran, the only pilot to go there and live, will soon find out why. The sacrifice of Benjamin Bale brings Thad back from the dead. But is he truly free from the death grip of the Wonks?
A body is discovered behind an apartment wall in a small town on the planet Daggon. With the mystery thrust upon him, Admiral Geoff Grangore must pursue a dangerous quest for the truth—is it somehow connected to The Wonk Decelerator?
Dreams and visions are dancing in the heads of the yazz. Something bad is coming to the frontier—a hidden enemy only the Guild traitor, Alexander Hamilton Patho knows.
Patho sends an assassin to Daggon and his conniving gaze is on the M-3 Wonk vessel. It seems civil war is imminent and those who control the power of Wonk travel will rule the known galaxy. Therefore, it must not fall into Patho’s hands.
It is time for war, and time for Maggie Thorn to learn the truth about who she really is. It is also time for The Return of the Crimson Witch.